Eve Of Midnight

Lore and other documents for the Eve of Midnight game


Project maintained by theomenden Hosted on GitHub Pages — Theme by mattgraham

Basic Resources and Gold: Turn Start Rules for Eve of Midnight: Reimagine Calamity

⚠️ Superseded by spec 024. Basic resources and the Gold/turn economy described below are retired — cards are no longer paid for with resources. Tempo is now governed by The Action Meter; the former Resource cards fold into Sortilege & Relic persistent enhancements. Retained for historical reference.

1. Overview

Basic resources and Gold are fundamental to gameplay, providing the means to activate abilities, play cards, and interact with various mechanics. These resources are balanced to encourage strategic depth while maintaining accessibility.


2. Basic Resource Pool

2.1 Pool Composition

2.2 Starting Pool


3. Turn Start Rules

3.1 Basic Resource Allocation

3.2 Gold Accumulation


4. Allocating Additional Resources

4.1 Additional Allocations


5. Deallocating Resources

5.1 Channeling

5.2 Forced Deallocation


6. Strategic Use of Basic Resources and Gold

6.1 Turn Economy

6.2 Synergy with Cards and Abilities


7. Simplified Guidelines for Players

What Are Basic Resources?

How Do I Get Basic Resources?

What Is Gold?

How Do I Use Basic Resources and Gold?


8. Design Philosophy